Subscribe to my newsletter.

Tag Archive for ‘sound design’

Payair – How Does It Work

December 13, 2012AnimationNo Comments

Web commercial for Payair.

  • Animation, puppet making, compositing: Nicola Smanio
  • Sound design, music: Nicola Smanio
  • Voice talent: Colin Cassidy

Proderm

March 12, 2012AnimationNo Comments


An informational video for Proderm sunscreen products.
The animated sequences were drawn with pen and paper on live footage.

  • Client: Proderm
  • Director: Nicola Smanio
  • Animation: Nicola Smanio, Annica Klingspor
  • Sound Design: Nicola Smanio

Newcastle “Try Something A Little Different”

December 1, 2011AnimationNo Comments

Here’s a teaser and youtube ad promoting a Facebook App for Newcastle Brown Ale in the Swedish market.
The “Try Something A Little Different” app looks through the user’s profile information and status updates and suggests an activity that they might enjoy based on the data collected.
For this one I fixed also music and sound effects.

  • Client: Newcastle Brown Ale
  • Agency: Isobar Stockholm
  • Direction: Nicola Smanio
  • Animation: Nicola Smanio
  • Music: Nicola Smanio

Xbox Kinetic billboard

A billboard for Xbox that’s been running on swedish TV4. Enjoy the VFX breakdown.

  • Client: Xbox
  • Agency: IUM
  • VFX: Nicola Smanio
  • Sound Design: Nicola Smanio

Expekt TV spots

Here are 3 TV commercials for betting site Expekt that I produced for Suddenly Stockholm.

  • Animation: Nicola Smanio
  • Sound Design: Nicola Smanio
  • Agency: Suddenly

Bioinformatics

November 10, 2010AnimationNo Comments

  • Concept, Script: Giulia Gaudenzi
  • Direction, Animation, Photography, Sound design: Nicola Smanio

Adressändring Brevet

April 26, 2008Animation, WebNo Comments

David and Goliath animation.

Website and five animations for Adressändring, a Swedish address redirection service. Read more »

Statoil Banner

Banner for Statoil. You tank up a crappy old car and you get a brand new Saab. I did the animation in After Effects. The idea was to make it look as three-dimensional as possible in 2.5-D as there was no budget to make a full 3D transformation. The background and the first car also involved a lot of matte-painting. Read more »