Here’s a little experiment in Papervision3D.
This funny clay fella was hanging around my desk for a while. I took a picture of him, then modeled a very simple geometry in XSI and projected my picture on it through the 3D camera, which was placed roughly at the same distance from the model as the real camera to the little fella. You know… the good old camera mapping way.
Then I baked the texture and exported a Collada file, which i loaded up in Papervision.
If you don’t need to move the camera around too much, the effect is pretty good. No lights, simple model, just one picture. Painless and effective.
I’ve been playing with particles in AS3 (and 2) quite a few times. Like probably 99% of the flash nerds out there, I tried Flint, which is easy to use and quite fast. But when we built Camitz Vodka’s website, I needed to do a couple of things that I couldn’t quite get to do just with Flint at the time. I thought about extending it, but then I figured it would be more satisfying to build my own engine. Read more »